Contact

E-mail: mail@tobiasjacobsen.com

Phone: +45 31203083
Tobias Jacobsen
birth: 02-08-1985
3D artist, MSc in Game Design
Lives in Copenhagen, Denmark

 

I OFFER

  • MSc in Game Design with theoretical and practical game design knowledge
  • High end sculptor with focus on organic models
  • Practical experience creating games and working with game engines

SKILLS

– organic & hard surface sculpting/modelling
– (re)topology, texturing, UV-layout, animation & facial animation
– integration of game assets in real-time engines such as UDK and Unity3D
– practical experience in the games development process and pipeline
– 3D-printing – authoring the model to comply with printer and material specifications
– Visualization – product and architectural visualization

SOFTWARE
Zbrush, Mudbox & 3Dcoat
Maya, 3ds Max, Blender
Rhino3D
Photoshop
UDK editor, Unity3D

COURSES

2012 Rhino 3D & Vray workflow by Oooja.dk [->]

EDUCATION
2008 – 2011 MSc in Games, IT-University of Copenhagen [External link->]

zbrushRender2 Thesis “Uncanny Valley in computer games”

headerUniversityProjectsUniversity game projects

2005 – 2008 BSc in Economics and Business Administration, Copenhagen Business School [External link->]

2004 DTU supplementary course in physiscs and chemistry [External link->]
2001 – 2004 
HHX, Roskilde Business College [External link->]

OTHER ACTIVITIES
2007 – 2011 Forenede Gruppeliv, administrative assistant [External link->]
2005 Conscript 4 months. DANILOG, Vordingborg. [External link->]